|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.07 22:11:00 -
[1]
Need to see that... I was talking about this feature in Agility thread and i need to see what happened after that... Looks like i'll download patch tommorow... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.07 22:24:00 -
[2]
First of all need to check if AB works or not... And then it's not totally doom for recons... And yes need to check Cov Ops Cloak too... Just in case... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.07 22:31:00 -
[3]
Originally by: Ribeye Jaksom
Originally by: Trimutius III First of all need to check if AB works or not... And then it's not totally doom for recons... And yes need to check Cov Ops Cloak too... Just in case...
Are you kidding I will decloak a recon with a AB every single time.
I think u are not siting on every gate in EVE...  Good tacklers and good decloakers aren't sitting in every gatecamp. ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.07 23:31:00 -
[4]
I think CCP will think a little and Cov Ops cloak will not turn off MWD. (Or they'll give bubble immunity to some ships...) Or if Covert Ops (and bombers), Force Recons and blockade runners will have a significant Afterburner bonus for example, then maybe this will solve problem. ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.08 09:15:00 -
[5]
First of all. It's testserver and i hope that issue would be looked into by CCP. This changes should not affect Cov Ops Cloaks. There is several possibilities how to do it:
1) The easy one. Only normal cloaks deactivate MWD and Cov Ops Cloak does not. (only situation with normal cloak + MWD needed nerf cov ops cloaking ships would be killed on root with such a change)
2) A little bit another. Give a boost to speed of Cov Ops Ships, for example role bonus to afterburners (that then should not turn off by cloak) AB will not give possibility of insta warp to other ships (i checked it for different ships AB doesn't work) but if Cov Ops Cloaking ships will get a significant role bonus to Afterburner, then u will pursue several goals: - More people will use 1 MN and 10 MN Afterburners. (U so long wanted it if i correctly remember what was said pre QR) - This will solve problem of Cov Ops Ships without MWD (if speed and acceleration would be enough) - Also it will give a COv Ops Ships new tackling role in Deadspace as they would be faster then interceprtors.
Of course i do understand that boost to afterburner is really great so then u can nerf something else for example such a ships also get Signature penalty when using afterburners. (This penalty doesn't matter when u are cloaked, but will matter if u are decloaked)
3) A litte bit more complicated. Give them boost of speed when cloaked that together with afterburner will give them speed and acceleration compared to MWD speed and acceleration.
But if this change will be there without reconsideration it looks like i will fly through camps only in interceptors. (I'm doing it quite well and they aren't dependent on cloak aneway) ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.08 10:33:00 -
[6]
Originally by: Chi Quan
covert cloaks were not changed, you can still warp cloaked.
Oh rly? Without MWD my Viator could be blown to dust in a bubble 2 days before because there was 3 interceptors willing do decloak me... but i managed to run out of a bubble and warpout safely... Warping in cloak isn't the only thing that covert ops need. MWD+cloak running out of warp bubbles are critical for them in 0.0 secs... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.08 11:39:00 -
[7]
Edited by: Trimutius III on 08/05/2009 11:41:20
Originally by: Max Hardcase This "problem" that they're trying to "fix" isnt even listed in the 28 page thread up above as far as I can tell. ( certainly not in the top 20 of percieved issues/problems ).
You'd think CCP would have other priorities.
It was discussed here... pages 8-12... U can read our discussion if u want...
And i'm not against this idea because it's MY idea... I'm glad that CCP actually reading what we was discussing, but nerfing Cov Ops Cloak ships may have some problems, though nerfing of default cloaks is needed... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.08 12:56:00 -
[8]
Edited by: Trimutius III on 08/05/2009 13:00:27
Originally by: Conlin So hittin the cloak button automatically kills inertia ?. Where do you get these ideas ccp ?.
I said this idea some time ago in another thread. And i can say that it's like u cannot move cloaked and fast and same time. So if u want to move unseen u need to move slowly not to be detected and no matter if u are using MWD or not... It's laws of physics... Stealth aircrafts for example are flying slower then some other aircrafts just because if they will fly faster they will be detected by radars...
Quote:
Life is hard enough dodging gatecamps who can jb all over the place blocking your path , now you want to make it easier for them even further ?.
Dodging camps in battleship? Are u kiding?
Quote:
This will certainly kill guerilla warfare , and kill a huge part of pvp off .
U know in our alliance Fleet Comm will not be glad if i fit an Cloak on PVP ship (other than force recon or rarely scanning covert Ops)
Quote:
If this is set in motion we can all sit in our cabins , smoke a pipe with our warm slippers on , swing the lantern and tell the grand kids of the old days when we solo roamed the corners of hostile space alone .
What are u talking about? I can't get ur idea totally... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.08 13:26:00 -
[9]
Originally by: Ombey
Don't bring physics into this, or your argument is moot. Eve doesn't conform to physics as we know itm, just look at New Eden space flight in general.
Yes i know that. But he said "hitting cloak button kill inertion". I think this was refering to physics. So i reffered to physics in answer too. My answer was as good as question.
Quote:
He never said anything about Battleships
I never said that Covert Ops should be nerfed.
Quote:
He is talking about 0.0 being very static- the JB holders and the huge alliances will be able to choke off travel completely. It's hard enough moving around now through gatecamps, but we *are* able to have a chance to get past at the moment.
Who wants to gatecamp gates where no-one will come in. Who wants to run gatecamps when they have a markedly less chance of survival. This is good for no-one.
I see... He didn't said idea clearly... Ok i should say it's true. Covert Ops Cloaked Should be nerfed. Only MWD+Cloak trick on a bigger ships (that is often used in lowsecs) should be nerfed...
And u know it's possible to move past gatecamps in ceptors... I practice it... even after nanonerf it's not that hard but u need good reaction and need to think fast... Though Arazu can catch them if have enough time and bubbles to lock ceptor... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.08 20:38:00 -
[10]
People don't worry yet... Let hear from CCP first... And also as i remember Changes on SiSi aren't final usually. So maybe everything would be ok. But please no BSes with MWD+Cloak tricks... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
|

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.09 11:04:00 -
[11]
Originally by: Dark 0men Edited by: Dark 0men on 09/05/2009 04:34:15 reposting from scrapheap:
Okay, just tested on sisi with a geddon and improved cloak. The amount of time MWD can be active while cloaked is related to ship agility. Without any modules, MWD shuts off immediately after cloak comes on. With 3 istabs, MWD lasts for about 1/3rd of a cycle, and gives enough speed to instawarp.
Cliff notes: cloaky ships: boned fat battleships: boned travel fit battleships: LOLOLOLOLOLOLOL instawarps safely after 3 seconds. Good luck decloaking it.
At a guess, CCP decided to randomly **** with some code, and screwed this up by accident.
Yes yes... Issue Should be reworked... There is much problems with it right now...
Originally by: Susan Kennedy
Noob pilot should think before speak
The issue, of course, is once someone is cloaked they cant be locked. And a cloak takes 0.1 seconds to activate.
WTB HIC that can lock in 0.l seconds.
No There is sense in his talk... There is feature that if somebody started to lock u and haven't yet locked u u can't already cloak, but this works only after 1-2 seconds because of lags or something like that... As u said it takes 0.1 seconds to cloak and there is no chance that server will work in favor of tackler... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.09 13:53:00 -
[12]
LOL... Looks like it's fail... Something that should be nerfed was boosted accidently. Something that should be nerfed was nerfed. Once more "EPIC FAIL"?
I do agree i had idea about such a change ( proof link ), but what we have now on SiSi isn't what i expected in result... BSes should be nerfed, about nerf of Cov Ops cloaks i'm not quite sure, but using Carriers (or Jump Freighers or Rorqual) for transporting matters and flying in Interceptors through camps isn't that hard for me... Just don't try to fly through camps that u can't fly through MWD back to gate takes only 1-2 seconds after some training (if no chance of warpout why not going back) u can train running back to gate in highsecs for example.
But yes Cov Ops cloak maybe shouldn't be nerfed. Or covert ships should have speed boost. Or they should have bubble immunity... with bubble immunity still 0.0 secs would be harder then lowsecs, because interceptors are easily killed by sentries and and Recons also not really good tank for sentries, and in 0.0 secs there is no such problem... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.09 15:55:00 -
[13]
Originally by: Jalif I heared you can't activate a cloak or MWD after you decloaked? You have to wait for 3 seconds I heard. Is this true?
For cloak there is programmed delay if u diactivated cloak then u can't reactivate it for 30 second or 5 seconds if it is Cov Ops cloak. For MWD there is no programmed delay, but stil there is some delay based on ur ping and also with a perfect ping it still delayed somewhy...
Originally by: Amberle Vale Why make camping more effective than it already is?
Why make solo travel in 0.0 suicide?
Discuss
Already discussed... Read the thread carefully... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.09 20:39:00 -
[14]
Edited by: Trimutius III on 09/05/2009 20:40:39 Maybe turning off of MWD should be replaced by:
Afterburner and Microwarpdrive Max Velocity Bonus -90 % Afterburner and Microwarpdrive Thrust Bonus Afterburner and Microwarpdrive Thrust Bonus -80 %
Or even 100%... Penalty like Warp Disruption Field Generator have... Or maybe different cloak should have different penalties... Cov Ops Cloak almost no penalty and Prototype have big penalty... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.09 21:06:00 -
[15]
Originally by: Omara Otawan
About the fact that BSs with cloak and 3 Istabs can warp out while still cloaked, cant really see the problem here, as that is a true travelfit geared towards fast align while being invisible. It wont be really that powerful in combat without refit, unless I missed Istabs being FOTM on BSs.
Maybe... But still funny... BOs is enough... Maybe such a nerf could be another boost of BO... (With bonus to cloak they don't even need MWD to reach enough speed for warp while cloaked)
Quote:
Still, imo for the regular cloaks best way for a fix would be making them unable to activate as long as the MWD/AB is running, compared to break the cycle once they activate.
Interesting idea... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.10 13:29:00 -
[16]
Edited by: Trimutius III on 10/05/2009 13:30:29
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 10/05/2009 10:42:43 FINALLY!
I love how Ushra'Khan and Goonswarm are all up in arms over this change, when they aren't considering the larger problem with this.
In lowsec it is virtually impossible to lock ships anymore if you don't have a SB/RSB hictor. It has gotten to the point of ridiculous. Because abusers are finally slapping this on the hand as valid game mechanic, it causes players to think instead of to just get a free ticket to anywhere.
So what if it increases gatecamps. If you want to go somewhere and somebody has a camp up, you'd better bring a fleet to fight. If you don't, go cry some more. 0.0 is about big alliances and people blobbing the crap out of each other and it's not going to change so nobody gets any sympathy from me.
In lowsec however it was just another WTZ boost and it was upsetting the vast majority of players who are after valid kills. BATTLESHIPS SHOULD NOT GET TO MOVE THROUGH LOWSEC BY THEMSELVES FOR FREE SAFELY. THEY WERE GETTING TO DO THAT FAR TOO OFTEN.
I mean seriously, finally. Also to the person that said this requires skill, you are full of it :P It requires no skill whatsoever. It requires you to right click where you want to go, align/approach, hit your MWD button (F1) then your cloak button (F2). Don't even tell me that requires skill.
Finally.
PS: I am in favor of recon ships being able to use afterburners while cloaked FULL TIME, but not microwarpdrives.
Many bla bla, and so on... I do agree that instawarp of BSes should be nerfed, but it's not nerfed at all yet... And u really need skill to hit F1 and F2 in right moments, it's not that easy as it seems, but still it should be nerfed.
About recons and Cov Ops i don't know Afterburner for them should be boosted or MWD should not be nerfed, AB doesn't really help, though sending scout if u don't want lose expensive ship is a good tactics, and i do believe that this will make game more interesting if travelling without scout would be unsafe for recons, but natural scouts Covert Ops Frigates shouldn't be nerfed... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.11 20:45:00 -
[17]
Originally by: Arakkis Melanogaster This nerf is completely taking away a slim chance of survival for people flying hyper-specialized, expensive ships. How fun is it to ALWAYS die to a game mechanic that there is NO WAY around? Unless you are implementing some sort of scout drone/probe to peep camps at the other end of gates, this is all but guaranteeing death to folks, and making the game even less fun.
Stop doing these ill-conceived nerfs ffs.
I do believe it will NOT be released on TQ that way as it now on SiSi... But still some nerfs is needed.
I was teaching newbies from our corp that the only way of travelling through 0.0 and lowsec are specialized ships (like Cov Ops or Interceptors) or with scout... That's my opinion... Travelling alone should be dangerous if u are not in specialized ship-type (and there should be few of such ships, and they should not be powerful t2-frigates are perfect decision), more team-play is good for EVE because it's a team-game, even if u team-up with ur alt it's already good, u put more effort for a better result... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.11 21:33:00 -
[18]
Originally by: Xennith Id say that more solo play is better for eve than more forces serving to drive people into bigger and bigger fleets.
ccp constantly say they want to encourage smaller gang and solo pvp... then this.
I remember about smaller gangs, but i don't remember anything about solo pvp... There should be at least team of 2, as i think... 
No blobs is good, no Solo-PVP is not bad... There should be golden mean somewhere there. ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.11 23:22:00 -
[19]
Originally by: RedSplat Let Recons, Covops and SB's and Blackops use the MWD cloak trick.
Everything else shouldn't be capable of doing so.
I don't know about Recons and SB or give it to Blockade Runners too... But BO doesn't need MWD-Cloak trick, because i doubt u will try to go through bubble in BS-type ship, and in lowsecs BO doesn't need MWD to get enough speed to warp (speed cloaked is faster then normal speed for them) ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 11:38:00 -
[20]
Originally by: Karn Mithralia Edited by: Karn Mithralia on 12/05/2009 02:00:48
Originally by: Trimutius III I remember about smaller gangs, but i don't remember anything about solo pvp... There should be at least team of 2, as i think... 
No blobs is good, no Solo-PVP is not bad... There should be golden mean somewhere there.
Why should there be no solo-pvp? The game is multi-player that doesn't mean you can't fly alone if you choose. I interact massively with other players, I fight fleet fights, roaming gang fights, I lead a corp and an alliance, but at times I like nothing more than to hunt alone.
For me solo pvp is one of the great joys of eve, I've yet to see a logical argument to nerfing it.
I don't know but running away from bigger gangs in ships that are not supposed to run away is a little bit strange. And don't tell me that there is possibilty to catch them... Catch MWD+Cloak Battleship isn't easy at all, it's less then 10% chance no matter what are u trying to do... Chance to decloak him during acceleration is less then 10%, plus fast and small ships aren't effective in low-secs, the only thing that they could be used for is catching that cloakers, and this doesn't worth it, because everybody want to participate in KM... (interceptors are easily killed by sentries on gate)
Originally by: Kingwood So, every kind of running around solo in 0.0 is being stopped unless you're sitting in a bubble-immune 2 billion ISK T3 raepmobile? Good job, CCP. I really hope you're not going through on this.
Covert Ops should not be nerfed. And 2 billion isn't "real" price of T3-ships, i do believe that they will cost about 300-500 mill soon (Hull+Subsystems)... Plus solo travelling in Interceptor isn't hard... (even without using cloak) ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
|

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 15:17:00 -
[21]
Originally by: Space Wanderer
That is only half of the equation. I don't see anything wrong with ships fully fitted to run away running away. but currently such fits are pretty useless. If an alternative travel fit were introduced you would have a strong case in removing mwd/cloak. As it stands I see it pretty weak.
BS should not be able to runaway no matter how u fit it... BO maybe can do that but Ravens coming through camps is just beyond of any borders...
Originally by: Space Wanderer
You say that because you don't build them. While prices are going down they won't reach that level for a long time because they would drop below the cost of the material which doesn't seem to drop much lately. 700m/1b for the whole ship is closer to the mark for the next months, I think.
I'm a trader and i study market just for fun even for those items i'm not actually trading... Prices of t3 materials are set by players. And they will go down when there will be more farmers... I'm pretty sure ther will be more farmers. And when i say "soon" i mean "less then a year"... 
Quote:
Besides, you really want to have only interceptors, t3 cruisers, scout alts and blobs flying in 0.0?
No. I mean: Interceptors, Covert Ops and T3 Cruisers should be able to travel solo... Maybe Force Recons and Blockade Runners...
All other ships should not be able to come through normal bubble camp, so they will need scout in ceptor or cov ops...
Small gangs still is a choice but they always have a scout not to get killed by a camp...
Blobs maybe don't actually need a scout, because they'll kill enemy that is weak or could come through without big loses... But i can't remember even a single time when our blob was flying without scout...
I think Scouting is one of that features of the game that should be boosted... And the best way to boost it is make it hard to come through camps for almost any ships besides specialy desinated that are actually scouting...
And yes... Maybe dictors and hictors should have bubble immunity not to get killed in their own bubble... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 15:45:00 -
[22]
Originally by: Exlegion
What exactly is it you have against Ravens?
Also, if a ship is properly fit for travel then it should have a reasonable chance at escaping a gate trap.
I like Raven... But the only 2 ways i'm transport it outside of high-sec is with scout or inside a carrier... And i can't agree with any other possibilities of travelling... :)
Originally by: Space Wanderer
I think this is a commendable reason. Unfortunately just boosting camps won't accomplish what you ask for. It will just increase the alt scouting (in lowsec). And for covops in 0.0 it will actually discourage professional scouters.
Stop stop... I said that several times and repeat once more... Cov Ops should NOT be nerfed at any costs... They should be used for scouting in 0.0 secs... So if cloak would be nerfed for all other ships it will actually encourage professional scouters..
Though i'm often soloing in Viator in 0.0 secs i will not whine if cloak will be nerfed for blockade runners... It's not that hard to fly 2 characters one as a scout and another as a hauler... I transported Dominix 13 jumps through 0.0 secs with (i scouted with my main on Cheetah and i successfully bringed my Dominix alt where i needed) ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 16:30:00 -
[23]
Edited by: Trimutius III on 12/05/2009 16:30:53
Originally by: Exlegion Scouts aren't effective. A competent camp has its members away from view and aligned ready to warp at a cloaked scout's command from the other side of the gate. When a scout jumps in there is no camp in view. When the prey jumps in the camp pounces on it. You surely know this, don't you?
Yes i know that quite well... That's why i look in local first and if i see unfriendly faces in there at least one it's take longer to go through... Because i need to be sure that it's safe... Or u think that scout should only look the gate? Scout should scout all the system... even 1 neutral in local is already a threat. (it could be a scout of another gang for example) ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 17:17:00 -
[24]
Originally by: Space Wanderer
Am I understainding correctly that your opinion is that mwd + cloak should go because it is a good thing to boost alt scouting?
Yes u got it right.
Originally by: Exlegion
Reasonable. The keyword here is *reasonable*. It isn't reasonable to expect someone not to make a jump if there's even one neutral in low security space. I live in low sec and if I were to follow your advice I'd spend days/weeks without jumping anywhere.
No i'm jumping to system if there even several neutrals, just it takes 2-10 minutes to check if they are harmless or there is a real threat... |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 21:01:00 -
[25]
Originally by: Solostrom This is such an astonishingly stupid idea I have to wonder...
Were you completely drunk when you decided this?
When i thinked about this i wasn't drunk... But implemetation is terrible... Maybe CCP was drunk while reading my posts (i really proposed such idea before it was implemented on SiSi i posted even proof link somewhere here in a thread)
All we wanted is nerfing of: MWD + Improved Cloak + waiting until MWD end + decloak + instawarp... (which is NOT actually nerfed) I not really sure about Covert Ops Cloak, at least now i'm not really sure... (which is actually nerfed)
I hope CCP will change that... They have enough feedback in this thread... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 21:47:00 -
[26]
Originally by: Dibsi Dei
As we have pointed out multiple times in empire this change will only boost travel as you can instantly mwd+cloak+warp when on TQ you have to mwd+cloak+10sec+warp.
Yes first of all CCP should correct some mistakes in code and then this would be a nice feature... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.12 22:32:00 -
[27]
Originally by: Space Wanderer
Or maybe they were correcting some more serious issues and don't care much about all this issue? It would be interesting to have a statement from some CCP devs.
Yes indeed. I agree. 5 days has passed, 7 pages was written on topic... And no feedback from CCP yet... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 10:07:00 -
[28]
Edited by: Trimutius III on 13/05/2009 10:07:40
Originally by: Destroy Queen THis needs to be on front page to remind CCP what bad idea it is.
Idea may be good may be not... But we don't even know what idea was, because CCP keep staying silent... Realistion is very bad though... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 13:02:00 -
[29]
Originally by: Kingwood Edited by: Kingwood on 13/05/2009 11:49:50 So, if I understand you correctly, Trimutius:
You are pushing for this change, because you you want to stop all kinds of solo travelling and want to make it a requirement that people have to pay for a scout alt? Are you really serious?
If CCP implements this it will stop all kinds of solo roaming in 0.0, except for those with a big wallet (T3 bubble-immune probing Gankboats). Breaking all sorts of ships to push a ship class which is horribly out of whack with the rest of the game and currently only balanced by their price is pretty meh.
If this does get implemented I want to see Cov-Ops and Recons get bubble immunity also.
edit: Also, I see you're having fun gatecamping in 0.0. Maybe learn to decloak cloakers before running to the forums and complaining?
No... That's not exactly what i wanted to say. First of all i'm not sure that Cov Ops cloak should be nerf... So if u want u may solo in Falcon, Arazu, Pilgrim or Rapier, it's seems quite sensible... Also Interceptors, Cov Ops and Blockade Runners do can go through... T3 ships as u mentioned... Plus Dictors and Hinctors may have bubble immunity... But everything else surely should be nerfed...
I'm not having fun while gatecamping, for the last year i was gate camping only 2 times, before that i was gatecamping a little bit more often, and sometimes in lowsecs... Much more often i need to go through camps in Ceptor, Cov Ops or Blockade Runner... Ceptors don't need cloak to go through so this nerf isn't about them, Cov Ops should not be nerfed IMO... I said about that several times...
And about alts... If u don't want alt just ask ur friend to help u with scouting, if u don't have friends, then i'm sorry EVE is a team-play game IMHO... Last time i needed a scout i asked my friend to scout me because i needed to travel with 3 alts at same time... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 13:16:00 -
[30]
Originally by: Fulber The dev team reads this forum every day.
Honest they do.
Look "Read" and "Write" or "Post"... This verbs seems a little bit different to me... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
|

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 15:43:00 -
[31]
Originally by: Professor Perplex i wish CCP was a corp in game that you could war dec and pod repeatedly.
They are actually corp ingame ("C C P" if i remember there corp name correctly)... I think u actually can wardec them... But it's impossible to pod them after one stupid guy tried that (that time it was possible)... 
Quote:
for years there is nothing and suddenly they are nerfing in every direction. any idea when we will have stability so i can decide which ship i want to fly.
How long have u played yet? For years there was heap load of boosts and nerfes... I play EVE for 2 years and there already was several times something being nerfed... And before that there was also nerfes... I still remember time when Dominix with Nosfratoes was killing machine and it was very hard to kill one (they had lots of capacitor and u had no capacitor at all)... And it's seems that there would never be stability to decide which ship to fly, so train as many ships as u can, at any given time some of them will be usefull... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 17:38:00 -
[32]
Originally by: Nostradamus Negulesco Edited by: Nostradamus Negulesco on 13/05/2009 16:45:35 Apologies if I'm asking for information to be repeated, but have CCP given any reason or explanation for this change?
Read Patch Notes:
* When a Falcon cloaks and is jamming a ship, the icon showing that ECM is in progress and the jamming effect will be removed immediately. Additionally, CONCORD has declared all ôBECAUSE OF FALCONö jokes passT. * If a ship cloaks, all active modules that modify attributes, such as ECM, will stop immediately and the icons showing the effect will disappear.
Nothing more then that yet... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 18:47:00 -
[33]
Originally by: Forty Three all this will do is reward mindless gate blobbing, since a bubble will allow any group of morons to ctrl click f1 and kill anything that comes through, no matter what

Luckily not any group... Some dumb people aren't able even to decloak an Orca sometimes... But not in all gatecamps sitting such a stupid people... So basicly i agree... Covops had 10% of chance of being decloaked in normal camp, and with this change everything can be vice versa...
Nice Nerf of Falcons... Does CCP really reads this? Anyway tommorow we will see if MWD+Cloak trick is still available... maybe CCP will have a heap load of whiners just everywhere... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 19:15:00 -
[34]
Originally by: Qwyp did CCP hire some Mythic devs?
sheesh
Maybe they low phrase "EPIC FAIL"? I remember Armageddon on SiSi... That was awesome... 50+ pages on thread about it because almost nobody was able to login. somebody even made "EPIC FAIL" phrase out of smilies... Let see tomorrow reaction when changes will hit masses that doesn't expect such a kick from CCP... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.13 22:51:00 -
[35]
Originally by: Dibsi Dei
Then there would be no way to stop covert ops.
No there is one old way that is really really hard to do... U need can's/wrecks/ships/drones/whatsoever that is decloaking ships in a sphere 12 km around gate every 2-3 km... It's really big blob that spread or many many many cans... And Any ship that jumps in will not be able to cloak... But This is really hard to do... So no a real solution to problem...
But let's remember some old ideas... What is about decloaking devices or at least devices that allow to find cloaked ships... If they are implemented then there would be a chance to catch sneaky ship even if they get really good boost... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.14 13:57:00 -
[36]
Edited by: Trimutius III on 14/05/2009 14:01:03 WHAT IS THAT?
I can't activate MWD about 3 seconds after decloaking. So what i jump in interceptor to system see a camp push to go somewhere... Press MWD oops doesn't working... Oops u are dead... Traveling in 0.0 secs is now like russian roulette... How i supposed to fly in interceptor if it has now MWD for 3 seconds (more then enough for another interceptor to approach me lock me and scramble me)
WTF????????? ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.14 14:17:00 -
[37]
Hmm... guys say that it's impossible to lock a ship for that 2-3 seconds when MWD doesn't work... at least something... But that stupid patch... CCP WTF??? ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.14 17:02:00 -
[38]
It's still possible to evade decloaking in Cov Ops. But this is more tricky then with MWD... But if u see ceptors u should moive in direction not from them but perpendicular direction... just they will go through u original point and beyind but your aren't beyond you are to the left/right... But this needs really good coordination and need extremely high piloting skill...
I found out that delay doesn't apear in every system... In some systems there is no delay (it's not only for me several of my allymates tried this feature)... So it looks like this is a new type of lag... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.14 20:48:00 -
[39]
Edited by: Trimutius III on 14/05/2009 20:50:14
Originally by: Blane Xero
Originally by: Kappas. Have any of you actually tried this after the patch? All ships with a cloak and a mwd can pretty much instwarp now 
Ironically this is a better trick than before, 3 seconds to warp a carrier ftw 
Thats part of the problem. The other part is escaping bubble camps in the ships designed to do so is for the best part impossable.
It's possible in frigate sized ships, though really tricky... MWD isn't really needed to evade 2-3 interceptors in Covops without MWD... Just they are trying run to u and u just going out of their way making sidestep instead of running away... but it's tricky and need high piloting skills... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.15 10:48:00 -
[40]
Originally by: Blake Zacary Edited by: Blake Zacary on 15/05/2009 10:23:30 Please tell me this is April the 1st and CCP is just having a joke with us ! I can understand and agree with a nerf hitting the ships using cloaks when they're not really designed for them but Recons needed a little lovin' not to be made even more useless.
C'mon CrapComputerProgrammers show me on the doll where the bad Recon touched you 
1st April was only 45 days ago... Everything is possible...
But i think it's once again crappy patch looks like without any Quality Assurance...
CCP seriously what is QA Team doing? Eating their donuts? I can't see their work sometimes at all...
What we have in some patches is totally crap and not a Quality at all...
Maybe intentions are good but realisation sometimes... Sometimes mistake nullify benefits...
P.S. Boot.ini, SuperLaggy Quantum Rise, Black Screens, delayed MWD and ****ed up cloak... What next? ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
|

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.15 13:56:00 -
[41]
So they already fixed issue... Alleluia!  It took only one day... But still i can't understand why it could not been fixed BEFORE implementation... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.15 15:05:00 -
[42]
Originally by: Maestro Ulv Ok nvm my previous question. Thanks CCP for fixing this fast, look forward to the full fix next week.
BTW, we need an easier way to find info on here :) This took me forever to find: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1071925&page=6#167
There is easier tool to find posts of dev... It's called Dev Finder... Click nick of any dev there and u'll see all his posts... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.15 15:44:00 -
[43]
Originally by: Commander Azrael
Whats with the emo? They're rolling the change back, jeez chillout.
Emos are annoying... And they already rolled it back. Today during DT. ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |

Trimutius III
Legio Octae Rebellion Alliance
|
Posted - 2009.05.15 20:17:00 -
[44]
Originally by: Blake Zacary Right insta warp has been sorted when we getting the hotfix to sort out the mod delay joke ?
Early next week they said... at least they accept petitions if u lose ship because of it... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
|
|
|